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Ladesan the Magus can alter and remove memories, but not all his customers employ him for benevolent reasons.

Under the threat of exile, he is forced to help the would-be Lord of Calnibur make voters forget that they have been coerced into securing him a position of power.

The game is politics, and there are unlimited pawns in play. The board is the streets of Calnibur, and the pieces do not know that they are being moved—only that they are subjects of the Haze.

Enter the world of Iraldas. Meet the Memory Magus.


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